Early on November 11th of 2014 the gaming community erupted with praise of the launch of Halo: The Master Chief Collection for Microsoft’s newsiest console the Xbox One. The world would erupt again a few hours later, but this time it was at several key things missing from the Halo: The Master Chief Collection including the ability to rank yourself vs. the world. The ranking feature that has been present since Halo 2 allows players of Halo: The Master Chief Collection to be matched against people who are similar in level of gameplay.

Bungie, the original creators of Halo, started ranking players based on their skill level to create a game that wasn’t completely one sided in victory. Anthony Taormina, of GameRant.com, described the ranking of Halo 2 as a system that increased and decreased a player’s rank based on if they won the match or lost the match. If a player kept winning they would be played in matches with other players who have gained higher XP like themsevlves. If the player kept on losing they would be placed in matches populated by lower scoring XP players. The system itself was relatively simple system to put in place, but historically always provided the most even matches.

halo matchmaking
Spartan courtesy of http://artist-3d.com/free_3d_models


343 Industries, the current company behind the Halo franchise, originally stated to IGN that “”Each playlist within Halo: The Master Chief Collection uses an independent skill-based ranking system that is identical to the leveling system from the original Halo 2.” This statement in October of 2014, around 2 weeks before the game launched, had Halo fans excited for a return to ranking more to their roots. The only problem is that at the time of this writing only 1 multiplayer match currently has any ranking system in place. The other options to play multiplayer online list the caption “ranking coming soon.” Now we are almost 5 months since the launch of and we still only have one ranked matched playlist available for Microsoft’s Flagship brand on their next generation console. This has put a bitter taste in the month of several of their diehard fans.


In a statement to Wired magazine regarding ranking and the launch of Halo: The Master Chief Collection Adam McGuire, a 33-year-old project engineer from Grand Haven came down hard on the 343 Industries. McGuire would state, “The launch of the Master Chief Collection was really bad, and it still continues to have problems.” McGuire said that the current game “isn’t protected against [cheaters]. Without that competitive aspect, you start asking yourself ‘Why am I playing this? What am I going for?’” Coming from a diehard Halo gamer, McGuire sports his own Master Chief tattoo, that is an incredibly hard pill for 343 Industries to swallow.